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== Özet ==
Oyunun özeti, savaşlar ve dini zulüm dönemlerindeki ilk [[Divinity serisi|Divinity]] döneminden yüzyıllar sonra gerçekleşir, Masum Piskopos Alexandar, bütün kaynak büyücülerini (Sourcerer) suçlu ilan eder, bu nedenle dört Kaynak Büyücüsü'nden oluşan bir grup onu yenmek için bir maceraya başlar. ''[[Divinity: Original Sin]]'' içinde Yalnız Kurt (Lone Wolf) yeteneğine benzer bir şey daha küçük partilere, hatta tek bir karaktere izin verebilir.<ref>{{Web kaynağı | last = Larian Studios | date = September 10, 2015 | work = [[Larian Studios]] | title = Kickstarter Update 7: Stretch goal unlocked... and new stretch goals announced! | url = https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/posts/1349217 | URL = https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/posts/1349217 | access-date = September 10, 2015 | accessdate = September 10, 2015 | arşivurl = http://web.archive.org/web/20170702213727/https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2/posts/1349217 | arşivtarihi = 2 Temmuz 2017}}</ref>
 
== Oynanış ==
Oyuncu, karakterlerinin istatistiklerini, ırk ve başlangıç hikâyelerini seçebilir.<ref>{{Web kaynağı | last = Marks | first = Tom | date = August 26, 2015 | work = [[PC Gamer]] | title = How your Divinity: Original Sin 2 character choices affect everything you do | url = http://www.pcgamer.com/how-your-divinity-original-sin-2-character-choices-affect-everything-you-do/ | URL = http://www.pcgamer.com/how-your-divinity-original-sin-2-character-choices-affect-everything-you-do/ | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivurl = http://web.archive.org/web/20161106095715/http://www.pcgamer.com:80/how-your-divinity-original-sin-2-character-choices-affect-everything-you-do/ | arşivtarihi = 6 Kasım 2016}}</ref> Kendilerine yardımcı olabilecek üç arkadaşa kadar seçim yapabilirler. Arkadaşları, çok oyunculu modlarda oynanabilir karakterler haline gelebilir. 4 oyuncuya kadar, çok oyuncudan birbirlerine karşı savaşabilir veya yardımcı olabilirler.<ref>{{Web kaynağı | last = Kollar | first = Philips | date = August 26, 2015 | work = [[Polygon (website)|Polygon]] | title = Divinity: Original Sin 2 Is A Co-Op RPG Built For Trolling Your Friends | url = http://www.polygon.com/features/2015/8/26/9209649/divinity-original-sin-2-preview-kickstarter-reveal-feature-gameplay-hands-on | URL = http://www.polygon.com/features/2015/8/26/9209649/divinity-original-sin-2-preview-kickstarter-reveal-feature-gameplay-hands-on | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivurl = http://web.archive.org/web/20161127164629/http://www.polygon.com:80/features/2015/8/26/9209649/divinity-original-sin-2-preview-kickstarter-reveal-feature-gameplay-hands-on | arşivtarihi = 27 Kasım 2016}}</ref> Oyuncu çevreyi kendi avantajlarına kullanabilir. Diyalog ve görevler karakterin arka planına bağlı olarak farklı olacak.<ref>{{Web kaynağı | last = Van Allen | first = Eric | date = August 26, 2015 | work = [[Paste Magazine]] | title = Divinity: Original Sin 2 Brings Competitive Multiplayer and Raining Blood to Kickstarter | url = http://www.pastemagazine.com/articles/2015/08/divinity-original-sin-2-brings-competitive-multipl.html | URL = http://www.pastemagazine.com/articles/2015/08/divinity-original-sin-2-brings-competitive-multipl.html | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivurl = http://web.archive.org/web/20160103041927/http://www.pastemagazine.com/articles/2015/08/divinity-original-sin-2-brings-competitive-multipl.html | arşivtarihi = 3 Ocak 2016}}</ref> Oyuncuların becerilerini karıştırmasına ve değiştirmesine izin verecek bir beceri hazırlama sistemi olacaktır.<ref>{{Web kaynağı | last = Smith | first = Adam | date = August 26, 2015 | work = [[Rock, Paper, Shotgun]] | title = Divinity Original Sin 2’s Competitive Roleplaying And Diverging Narratives Are Boldly Inventive | url = http://www.rockpapershotgun.com/2015/08/26/divinity-original-sin-2/ | URL = http://www.rockpapershotgun.com/2015/08/26/divinity-original-sin-2/ | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivurl = http://web.archive.org/web/20160627063745/https://www.rockpapershotgun.com/2015/08/26/divinity-original-sin-2/ | arşivtarihi = 27 Haziran 2016}}</ref> Bir siper sistemi de sunulmuştur ve dövüşte kullanılabilir.<ref>{{Web kaynağı | last = Williams | first = Mike | date = August 26, 2015 | work = [[USGamer]] | title = Divinity: Original Sin 2 Expands Its Narrative with Competitive Roleplaying | url = http://www.usgamer.net/articles/divinity-original-sin-2-expands-its-narrative-with-competitive-roleplaying | URL = http://www.usgamer.net/articles/divinity-original-sin-2-expands-its-narrative-with-competitive-roleplaying | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivurl = http://web.archive.org/web/20160305011629/http://www.usgamer.net/articles/divinity-original-sin-2-expands-its-narrative-with-competitive-roleplaying | arşivtarihi = 5 Mart 2016}}</ref> Oyun ayrıca "Aşk ve Nefret" adlı bir sisteme sahip olacak. Oyuncuların diğer karakterlere karşı dostluk, romantik ilişki ve nefret kurmalarına izin verecek.<ref>{{Web kaynağı | last = Makuch | first = Eddie | date = September 29, 2015 | work = [[GameSpot]] | title = Divinity: Original Sin 2 Adds These New Features After Raising $1.85 Million | url = http://www.gamespot.com/articles/divinity-original-sin-2-adds-these-new-features-af/1100-6430987/ | URL = http://www.gamespot.com/articles/divinity-original-sin-2-adds-these-new-features-af/1100-6430987/ | access-date = September 30, 2015 | accessdate = September 30, 2015 | arşivurl = http://web.archive.org/web/20161115035450/http://www.gamespot.com:80/articles/divinity-original-sin-2-adds-these-new-features-af/1100-6430987/ | arşivtarihi = 15 Kasım 2016}}</ref> Oyun ayrıca, oyuncuların iki farklı takıma ayrıldığı ve bir arena haritasında birbirlerine karşı savaştığı rekabetçi birçok oyunculu moda da sahip.<ref>{{Web kaynağı | last = Futter | first = Mike | date = April 23, 2016 | work = [[Game Informer]] | title = Divinity: Original Sin II's Competitive Multiplayer Might Be My New Addiction | url = http://www.gameinformer.com/games/divinity_original_sin_2/b/pc/archive/2016/04/23/divinity-original-sin-iis-competitive-multiplayer-might-be-my-new-addiction.aspx? | URL = http://www.gameinformer.com/games/divinity_original_sin_2/b/pc/archive/2016/04/23/divinity-original-sin-iis-competitive-multiplayer-might-be-my-new-addiction.aspx? | access-date = April 24, 2016 | accessdate = April 24, 2016 | arşivurl = http://web.archive.org/web/20160731015642/http://www.gameinformer.com:80/games/divinity_original_sin_2/b/pc/archive/2016/04/23/divinity-original-sin-iis-competitive-multiplayer-might-be-my-new-addiction.aspx | arşivtarihi = 31 Temmuz 2016}}</ref>
 
== Geliştirme ==
Oyun ilk kez 12 Ağustos 2015'te ilan edildi.<ref>{{Web kaynağı | last = Potter | first = Matt | date = August 12, 2015 | work = [[IGN]] | title = Divinity: Original Sin 2 Announced | url = http://uk.ign.com/articles/2015/08/12/divinity-original-sin-2-announced | URL = http://uk.ign.com/articles/2015/08/12/divinity-original-sin-2-announced | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivengelli = evet}}</ref> Oyunun 26 Ağustos tarihinde [[Kickstarter]]'da başlatılacağı açıklandı.<ref>{{Web kaynağı | last = Senior | first = Tom | date = August 12, 2015 | work = [[PC Gamer]] | title = Divinity: Original Sin 2 Kickstarter launches later this month | url = http://www.pcgamer.com/divinity-original-sin-2-kickstarter-launches-later-this-month/ | URL = http://www.pcgamer.com/divinity-original-sin-2-kickstarter-launches-later-this-month/ | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivurl = http://web.archive.org/web/20161013003108/http://www.pcgamer.com:80/divinity-original-sin-2-kickstarter-launches-later-this-month/ | arşivtarihi = 13 Ekim 2016}}</ref> Oyun, 12 saatten daha kısa sürede Kickstarter'daki 500.000 dolarlık hedefine ulaştı.<ref>{{Web kaynağı | last = Makuch | first = Eddie | date = August 27, 2015 | work = [[GameSpot]] | title = Divinity: Original Sin 2 Reaches Funding Goal in Less Than 12 Hours | url = http://www.gamespot.com/articles/divinity-original-sin-2-reaches-funding-goal-in-le/1100-6430094/ | URL = http://www.gamespot.com/articles/divinity-original-sin-2-reaches-funding-goal-in-le/1100-6430094/ | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivurl = http://web.archive.org/web/20161102131850/http://www.gamespot.com:80/articles/divinity-original-sin-2-reaches-funding-goal-in-le/1100-6430094/ | arşivtarihi = 2 Kasım 2016}}</ref><ref>{{Web kaynağı | last = Potter | first = Matt | date = August 27, 2015 | work = [[IGN]] | title = Divinity: Original Sin 2 Kickstarter Funded in 12 Hours | url = http://uk.ign.com/articles/2015/08/27/divinity-original-sin-2-kickstarter-funded-in-12-hours | URL = http://uk.ign.com/articles/2015/08/27/divinity-original-sin-2-kickstarter-funded-in-12-hours | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivengelli = evet}}</ref> Aşım hedeflerinin bazılarına önceden duyurulmadan ulaşıldı.<ref>{{Web kaynağı | last = Pereira | first = Chris | date = August 28, 2015 | work = [[GameSpot]] | title = Divinity: Original Sin 2 Reaches Stretch Goals Before They're Even Announced | url = http://www.gamespot.com/articles/divinity-original-sin-2-reaches-stretch-goals-befo/1100-6430148/ | URL = http://www.gamespot.com/articles/divinity-original-sin-2-reaches-stretch-goals-befo/1100-6430148/ | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivurl = http://web.archive.org/web/20161102072649/http://www.gamespot.com:80/articles/divinity-original-sin-2-reaches-stretch-goals-befo/1100-6430148/ | arşivtarihi = 2 Kasım 2016}}</ref> Kampanya sonunda, tüm aşım hedeflerine ulaşıldı ve toplamda 2 milyon dolardan fazla toplandı. Larian, şirketin oyunu geliştirirken topluluğun görüşlerini istediklerinden tekrar Kickstarter'a gitmeye karar verdiklerini, ayrıca Kickstarter'ın daha önce bu oyunda elde ettikleri vizyonu daha da genişletmesine izin verdiğini açıkladı.<ref>{{Web kaynağı | last = Yin-Poole | first = Wesley | date = August 13, 2015 | work = [[Eurogamer]] | title = Larian heads back to Kickstarter for Divinity: Original Sin 2 | url = http://www.eurogamer.net/articles/2015-08-12-larian-heads-back-to-kickstarter-for-divinity-original-sin-2 | URL = http://www.eurogamer.net/articles/2015-08-12-larian-heads-back-to-kickstarter-for-divinity-original-sin-2 | access-date = August 31, 2015 | accessdate = August 31, 2015 | arşivurl = http://web.archive.org/web/20160304095451/http://www.eurogamer.net/articles/2015-08-12-larian-heads-back-to-kickstarter-for-divinity-original-sin-2 | arşivtarihi = 4 Mart 2016}}</ref> Şubat 2016'da Larian, 2015 yılında vefat eden serilerin bestecisi [[Kirill Pokrovsky]] yerine [[Crytek]]'in [[Crysis 3]] ve [[Ryse: Son of Rome]] adlı oyunun müziklerini yapan [[Borislav Slavov]]'u işe aldıklarını açıkladı.
 
Oyun 15 Eylül 2016'da [[erken erişim]]<nowiki/>de çıktı.<ref>{{Web kaynağı | last = Donnelly | first = Joe | date = September 15, 2016 | work = [[PC Gamer]] | title = Divinity: Original Sin 2 is out now on Early Access | url = http://www.pcgamer.com/divinity-original-sin-2-is-out-now-on-early-access/ | URL = http://www.pcgamer.com/divinity-original-sin-2-is-out-now-on-early-access/ | access-date = September 15, 2016 | accessdate = September 15, 2016 | arşivurl = http://web.archive.org/web/20161223113839/http://www.pcgamer.com:80/divinity-original-sin-2-is-out-now-on-early-access/ | arşivtarihi = 23 Aralık 2016}}</ref> [[Microsoft Windows]] için 14 Eylül 2017'de piyasaya sürüldü.
 
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